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Project Description
Filesystem abstraction library for the Eir development environment. Supports .ZIP archives and GTA game data containers. OS abstractions.

This library abstracts the filesystem behavior of Operating Systems and implements access to compressed storage, such as .ZIP archives. It was inspired by a concept found inside S2Games' Savage: The Battle for Newerth but has since evolved into much greater context.

Recommended Compiler: Visual Studio 2017

11th December 2016: migrated from Assembla (

Last edited Mar 11, 2017 at 12:48 PM by quiret, version 3